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At the beginning of the COVID-19 pandemic nobody knew what effect this virus would have on our working lives. The impact of COVID-19 has been more profound than we could have imagined, and the majority of us have had to change our working practices and workflows in response.
This white paper presents how the Intel® Stratix® 10 device family can enable Ross Video to meet the increasing performance demands in the media and entertainment market, and particularly in the scalability of our SMPTE ST 2110 system-on-chip solution beyond 100G interfaces for UHD workflows.
China is an esports powerhouse with more than 250 million fans and the most top competitors and professional teams including the League of Legends, which is co-sponsored by Riot Games. With fierce competition for fans, teams, tournaments, and sponsors, China is also a leader in the sophistication of esports infrastructure and venues. And, as the esports fan base continues to grow exponentially, live tournament broadcasts are increasingly popular.
Three questions to ask yourself before we begin.
1. Is my facility running with absolutely perfect efficiency?
2. Are my productions as good as they can be?
3. Do members of my production staff have 100% job satisfaction?
If you answered “yes” to all of the above, there may be no need for you to read on. Otherwise, I hope you will read on.
Toward Live Production in the Media Data Center. A Case Study
by John R. Naylor, Technology Strategist, Ross Video, Ltd