Voyager is Ross Video’s latest graphics platform, powered by Epic Games’ Unreal Engine 4, Voyager leverages the world’s most powerful and realistic renderer, enabling it’s use for AR and VS. Helping the user to create stunning, complex virtual environments designed for use in broadcast television, built with flexibility and speed in mind.
Voyager uses the UX control platform as an operator-friendly front end, so operators are not required to know the Unreal 4 engine to use the system. Voyager supports customization, flexibility, and scalability in terms of number of cameras and graphics engines through the integration of UX and UX VCC applications.
Ross Video offers a range of Virtual Solutions that enable media production organizations to tell better stories, gain viewership, increase revenue, and reduce costs through the use of Augmented Reality and Virtual Sets, with a focus on blended environments that combine the best of traditional physical design and virtual design.
and the following 3rd party systems:
Monogram CC | Dimension | Idonix | Panasonic | MoSys | Stype | Motion Analysis | Egripment | Sky Cam | Spidercam | Blacktrax | Ncam | Vinten | Talon
Each console is a system of magnetically-connected modules.
Visit Monogram CC’s web store to find a unique UX dedicated package.
|Chassis||4RU rack frame|
|System Drives||2 x 256GB SSD RAID 1 (Mirrored)|
|CPU||Intel® CoreTM i7-9800x Processor 16.5MB Cache, LGA2066|
|Mainboard||ASUS WS X299 SAGE/10G|
|RAID Controller||LSI® MegaRAID® SAS 9361-8i|
|GPU||NVIDIA RTX 2080 Ti, 11G-P4-2280-KR, 11GB GDDR6|
|Output Board||Matrox DSXLE4/8/100F I/O Card|
Matrox X.mio3 12G SDI I/O Card
The first step is a consultation with a member of our sales team or one of our certified Ross resellers to discuss the specific needs of your organization. Next, we will look for a mutually convenient opportunity to coordinate a demo.