Hyper-Realistic

Rendering

At a glance.

Voyager: Unreal based render platform

Voyager is Ross Video’s latest graphics platform, powered by Epic Games’ Unreal Engine 4, Voyager leverages the world’s most powerful and realistic renderer, enabling it’s use for AR and VS. Helping the user to create stunning, complex virtual environments designed for use in broadcast television, built with flexibility and speed in mind.

Voyager uses the UX control platform as an operator-friendly front end, so operators are not required to know the Unreal 4 engine to use the system. Voyager supports customization, flexibility, and scalability in terms of number of cameras and graphics engines through the integration of UX and UX VCC applications.

Cutting-edge technology

Voyager uses the Unreal gaming engine by Epic games, the leading gaming engine in the industry with thousands of developers worldwide.

Superior graphics capabilities

The Unreal4 gaming engine utilizes advanced graphics features like particles, dynamic texture, real-time reflections and Shadows, skeleton animation, and cloth animation. As a result of its extensive graphics feature set, designers can achieve realistic looks with greater accuracy and ease than ever before.

Ease of operation

Voyager uses UX control platform as its operator friendly front end and doesn’t require the operator to be an experienced Unreal4 user or designer.

Flexible workflow

With UX and UX VCC, any combination of tracking protocols, camera mounts, and engines is achievable within the same environment.

Workflow and Connectivity

Through UX, Voyager supports external data connectivity, seamless integration with MOS based newsroom systems and enables triggering from studio automation systems.

Real-Time Reactiveness

UX control platform enables complete control over the production and offers a toolset to modify and tweak assets and textures from a simple GUI.

Ross Virtual Solutions Showreel

Ross Video offers a range of Virtual Solutions that enable media production organizations to tell better stories, gain viewership, increase revenue, and reduce costs through the use of Augmented Reality and Virtual Sets, with a focus on blended environments that combine the best of traditional physical design and virtual design.

Integrates With

and the following 3rd party systems:

MoSys | Stype | Motion Analysis | Egripment | Sky Cam | Spidercam | Blacktrax | Ncam | Vinten | Talon

Features

Real-Time Dynamic Shaders

Unreal4 allows the use of shaders to create realistic looking effects. From dynamic shadows, live-lights and light blooms, to reflections and refractions. These shaders and effects are applicable both in Augmented Reality and Virtual Studio environment.

Complex Animations

Unreal4 offers an unparalleled level of animation capabilities – IK, Skeleton, cloth, and Particles are just a part of the toolset. Voyager supports the use of Unreal’s sequencer to manage complex animations and trigger them effortlessly.

Tracking

Through the use of UX, it is possible to mix and match tracking protocols and camera mounts to meet the requirements of the production. Weather its manual heads, mechanical encoders, cable cams, or optical tracking system, it is all transparent to UX.

Newsroom Integration

Through UX, Voyager supports seamless integration with MOS based newsroom systems. By using the UX Events as templates, journalists can easily select an event, populate it, and add it to their stories. UX can then be used in conjunction with Overdrive for a fully automated production.

Data Integration

Driving graphics with external data into the Unreal Engine is straightforward with UX & Voyager’s external data capabilities. Voyager is linked to XPression Datalinq server, to parse data from multiple external data sources and feed it directly into Voyager. Tell better stories, discuss statistics, or show the forecast, it is all at your fingertips.

Logic & Scripting

The Blueprint Visual Scripting system in the Unreal Engine is a complete and highly versatile scripting system, based on the concept of using a node-based interface to create interactions from within the Unreal Editor. UX offers control and triggering ability over blueprints, by hooking into the UE4 workflow.

Applications

This product can be used as part of the following
Smart Production Solutions:

Sports & Live Venue

Government

News

Corporate

Virtual Studio

House of Worship

Mobile

Education

Specifications

HARDWARE
Chassis4RU rack frame
System Drives2 x 256GB SSD RAID 1 (Mirrored)
CPUIntel® CoreTM i7-9800x Processor 16.5MB Cache, LGA2066
MainboardASUS WS X299 SAGE/10G
RAID ControllerLSI® MegaRAID® SAS 9361-8i
Memory32GB DDR4
GPUNVIDIA RTX 2080 Ti, 11G-P4-2280-KR, 11GB GDDR6
Output BoardMatrox DSXLE4/8/100F I/O Card
Matrox X.mio3 12G SDI I/O Card

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A place for online self-directed learning of the Ross Virtual Solutions.
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User Stories

  • Everybody is looking at cost, and we know the material cost of building sets. This is a great combination of lowering those costs, and increasing the creative potential exponentially. Watch the video…

    Jim Rothschild
    Station Manager at WRAL 5
  • The greatest thing about this system is that, at the end of the day, we don’t have a new set, we have new raw materials. Watch the video…

    David Coy
    President & General Manager at WKBN 27
  • Today, we are very satisfied with the system put in place. It is an efficient system. We have features that go above and beyond what we could have imagined. Watch the video…

    Vincent Charley
    Chief Technology Officer at Grand Lille TV / Grand Littoral TV
  • We were really looking for an extremely flexible system in which we were able to harness the power of graphics, overlays, and content being brought in from the game itself into a live TV production. Ross really stood out as being a flexible and dynamic company in order for us to figure out the best solution. Watch the video…

    James Dean
    UK Managing Director at ELS Gaming
  • Ross’ system is easy to use, and plays well with together. It has been perfect. Watch the video…

    Lasse Wamsler
    Managing Technical Director at TV2 East
  • Ross can deliver a whole set of solutions and has a very high return on investment. Watch the video…

    Sun Chun Xiao
    Esports Production Director at VSPN

Downloads

Brochure

Brochure
Virtual Solutions BrochureDownload

Interested in more info?

Send us a Note!

The first step is a consultation with a member of our sales team or one of our certified Ross resellers to discuss the specific needs of your organization. Next, we will look for a mutually convenient opportunity to coordinate a demo.

613-652-4886

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