Experiential Technologies
Vertex

AV production suite for stunning experiences in live shows and fixed installations

Built to drive content in any resolution, across any canvas

Designed to meet the creative and technical demands of your project. From projection and LED mapping to audio, lighting, and effects, Vertex delivers.

Unifying video, audio, lighting, and control into one platform for interactive, immersive stage and installation experiences

Turn your vision and content into emotion and technology into an unforgettable experience. Vertex redefines immersion. Light, sound, and media merge into a seamless audiovisual canvas that surrounds visitors completely

Intuitive automation tools

Create fully-automated audience experiences while keeping venue operation simple. Vertex blends multiple technologies into a single system to unify all of your triggers and timers for full interdisciplinary control.

Easy interactivity

Design and power the most immersive and interactive exhibits with Vertex while the hardware disappears to provide your audience with an experience that transports guests into your creative environment.

Full control

Build and control systems that are easy to understand and effortless to operate. Clear end-user interfaces hide complexity, integrate third-party tools, and allow gamified interactions.

Ready for every environment

Stadium entertainment

Immersive stadium entertainment blends interactive gamification, creative freedom, and seamless multi-technology workflows to connect people through live experiences.

Corporate venues

Smart corporate venues made simple. One-click operation, intelligent signage, and flexible workflows support daily use and complex events within a single, unified system.

Interactive immersive exhibits

Immersive and interactive exhibits powered by sensor integration, multichannel audio playout, and uncompressed or high-end codec playback for demanding environments.

Dynamic Projection mapping

Precise projection mapping workflows make it easy to align projectors and quickly calibrate complex, multi-projector setups for amazing results.

Designed to perform

Vertex is a complete AV solution combining software, hardware, and services into one ecosystem. It powers your creative freedom while providing reliability you can count on to design, deliver, and operate complex experiences with confidence.
Creative freedom at scale

Creative freedom at scale

Reliability you can trust

Reliability you can trust

High-end playback quality

High-end playback quality

Automation made intuitive

Automation made intuitive

Scalable performance architecture

Scalable performance architecture

Future-ready by design

Future-ready by design

Vertex Software Comparison

Knowledge centre

Technical Support

Technical Support

Expert help when you need it—dedicated to keeping your production running smoothly.

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Product Documentation

Product Documentation

Comprehensive guides to help you get the most out of your Ross products.

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Software Downloads

Software Downloads

Stay up to date with the newest features, enhancements, and software releases.

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Frequently asked questions

Ross Vertex is an encompassing pro-A/V production suite with a media server at its core. Vertex provides the tools to unify video, audio, light, and show control into one solution to compose and manage interactive, immersive experiences

Media servers allow simultaneous playback of various audio-visual sources across multiple synchronized devices.

The sheer volume of supported I/O protocols and devices makes Vertex truly unique for creating immersive and interactive experiences with advanced show control.

Vertex software is perpetual and comes with one year of software updates. An optional annual Maintenance program provides users with all updates released during the following 12 months. For more information speak with your Ross representative.

Trial: Free with full feature set. Watermarked and interrupted.​​

Designer: Offline programming environment.​ Connect to a Director for real-time collaboration on site. For operators and technicians.​

Director: Core control system of any Vertex cluster.​ Create and program shows and timelines.​

Node: Rendering output only. Director required for programming.​

Solo: Programming and rendering on a single system.​​

Connection to another Solo system for backup

Suite: The full feature set with no limitations.​

Vertex has both a software-only solution and a full hardware lineup. Use your own server hardware or you if you prefer a full Vertex solution, we offer multiple hardware options with to meet your project requirements.

As each project is vastly different, it is best to confirm your hardware requirements with our experts. Professional grade server with pro graphics cards and top-end components are recommended for most installations. Recommended hardware specifications

Protocols:
Vertex supports ArtNet, CITP, COM, DMX, HTTP, MAnet, MIDI, OSC, RossTalk, sACN, SMPTE LTC, TCP, TUIO, and UDP in the base Director license, with MQTT, PLink, PSN, and KNX available via the Show Control option.

Devices:
Vertex integrates with Elgato devices in the base Director license, and extends support via the Show Control option to a broad ecosystem including Analog Way, Barco, Biamp, Blackmagic Design, Brompton, Christie, Extron, FreeD, Kramer, Lightware, Logitech, NEC, NovaStar, Panasonic, Phidget, Schauf, Smart Monkeys, Sony, Stage Precision, Stype, TrackMen, and Yamaha.

Tools:
Vertex includes Control Views, DMX Recording, MIDI Map Editor, Project Item Import/Export, Scripts, and Stream Deck Editor in the base Director license. Advanced tools such as the 2D Tracking Editor, DataTable Editor, Node Systems, Schedules, Script Editor, Triggers, WebClient Management, and Wirings available via the Show Control option.

For synchronized playout of media across multiple systems you can align you display rates and to have all GPUs to generate their frames at a coordinated time.

Vertex fully supports NVIDIA GPU synchronization by utilizing NVIDIAs frame counter as an optional Vertex Systems Sync Clock source meaning GPU sync does not synchronize only on a hardware level.

Information on GPU Sync / Frame Lock Setup

Vertex is designed to work as a swarm of individual systems where every information and setting is shared. A network cluster of systems connected is called a Vertex Session.

One system is responsible for Project data handling in the Master Role and all other systems are Session Members. Session Members can work in UI mode, fullscreen mode or both. For more detail you can read this section of the manual. Vertex Multi System Configuration

The Vertex encoding engine is based on FFmpeg and supports most common file formats. Any codec supported by FFmpeg as well as high quality codecs including Apple ProRes, HAP/HAP-Q and Notch LC. Vertex also supports image sequences, live inputs, procedural content, HTML and Text input. You can also import files from PowerPoint, Adobe Photoshop and Notch Blocks.