Bring photorealistic virtual environments to live production
Create compelling virtual environments that fit seamlessly into live production.
Engage audiences with photorealistic environments and real-time AR graphics. Voyager, the Unreal Engine based rendering platform, integrates with MOS and XR LED workflows, Lucid, and Ross automation for efficient virtual live production.
Create virtual environments
Deliver more immersive and engaging productions. Create cinematic, photorealistic environments with Unreal Engine, using real-time lighting, reflections, and scene control.
Control your production
For consistent live production, Lucid Studio centralizes control of Voyager engines, tracking systems and virtual scenes, integrating with MOS workflows and automation.
Expand creative flexibility
Unlock creative flexibility while maintaining seamless integration with Voyager workflows. Lucid Director enables dynamic camera moves and scene transitions without physical tracking.
Where visual experience matters
Features to power virtual production
Unreal Engine support
Real-time dynamic shaders
Engaging animations
Seamless solution integration
Newsroom integration
Data integration
Voyager virtual production capabilities
| Capability | Voyager |
|---|---|
| Unreal Engine Rendering | Yes |
| Augmented Reality Graphics | Yes |
| Virtual Studio Production | Yes |
| XR LED Production | Yes |
| Real-Time Lighting & Reflections | Yes |
| Live Data Visualization | Yes |
| Sports Analysis Integration (PIERO) | Optional |
| Weather Data Integration (Raiden) | Optional |
Knowledge centre
Technical support
Expert help when you need it—dedicated to keeping your production running smoothly.
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Step-by-step videos that help you learn Ross tools quickly and use them with confidence.
Go to Ross University tutorialsFrequently asked questions
Voyager supports tracked augmented reality, virtual studio, and extended reality LED productions powered by Unreal Engine.
Yes. Voyager integrates with Lucid Studio, MOS newsroom systems and Ross production automation environments.
Yes. Voyager supports major third-party tracking systems and integrates with Ross Robotics where applicable.
Yes. Voyager runs on Unreal Engine and supports custom environment creation using industry standard 3D tools.
Voyager is designed for professional broadcast facilities including newsrooms, sports productions, and studio-based XR environments.