Graphics & Virtual
Voyager

Bring photorealistic virtual environments to live production

PGA TOUR Studios: Elevating Live Sports Production

See how PGA TOUR Studios uses Voyager to power virtual graphics, streamline workflows, and elevate live golf story telling and analysis.

Create compelling virtual environments that fit seamlessly into live production.

Engage audiences with photorealistic environments and real-time AR graphics. Voyager, the Unreal Engine based rendering platform, integrates with MOS and XR LED workflows, Lucid, and Ross automation for efficient virtual live production.

Create virtual environments

Deliver more immersive and engaging productions. Create cinematic, photorealistic environments with Unreal Engine, using real-time lighting, reflections, and scene control.

Control your production

For consistent live production, Lucid Studio centralizes control of Voyager engines, tracking systems and virtual scenes, integrating with MOS workflows and automation.

Expand creative flexibility

Unlock creative flexibility while maintaining seamless integration with Voyager workflows. Lucid Director enables dynamic camera moves and scene transitions without physical tracking.

Where visual experience matters

News & broadcast studios

Build flexible virtual studio environments that adapt to multiple shows, with optional MOS-based workflows, reducing physical set builds and lowering production costs.

Sports & live events

Build immersive analysis and venue moments using real-time Unreal rendering, providing dynamic lighting, shadows, reflections, and effects for high-impact storytelling.

Corporate

Deliver polished corporate productions with customizable virtual environments and integrated graphics for live events and high-profile communications.

Weather

Build your own immersive virtual environments and AR graphics to visualize forecasts. Add optional integration for Raiden weather data to enhance on-air storytelling.

Features to power virtual production

Voyager combines Unreal Engine rendering with broadcast workflow integration to deliver reliable, photorealistic virtual production.
Unreal Engine support

Unreal Engine support

Real-time dynamic shaders

Real-time dynamic shaders

Engaging animations

Engaging animations

Seamless solution integration

Seamless solution integration

Newsroom integration

Newsroom integration

Data integration

Data integration

Voyager virtual production capabilities

Capability Voyager
Unreal Engine Rendering Yes
Augmented Reality Graphics Yes
Virtual Studio Production Yes
XR LED Production Yes
Real-Time Lighting & Reflections Yes
Live Data Visualization Yes
Sports Analysis Integration (PIERO) Optional
Weather Data Integration (Raiden) Optional

Knowledge centre

Technical support

Technical support

Expert help when you need it—dedicated to keeping your production running smoothly.

Get technical support
Product documentation

Product documentation

Comprehensive guides to help you get the most out of your Ross products.

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Software downloads

Software downloads

Stay up to date with the newest features, enhancements, and software releases.

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Training resources

Training resources

Step-by-step videos that help you learn Ross tools quickly and use them with confidence.

Go to Ross University tutorials

Frequently asked questions

Voyager supports tracked augmented reality, virtual studio, and extended reality LED productions powered by Unreal Engine.

Yes. Voyager integrates with Lucid Studio, MOS newsroom systems and Ross production automation environments.

Yes. Voyager supports major third-party tracking systems and integrates with Ross Robotics where applicable.

Yes. Voyager runs on Unreal Engine and supports custom environment creation using industry standard 3D tools.

Voyager is designed for professional broadcast facilities including newsrooms, sports productions, and studio-based XR environments.